The Cub - Platform Game

Play the game:
https://store.steampowered.com/app/1941410/The_Cub/

Demagog studio:
https://demagogstudio.com/The-Cub

In this game, my role was 2D artist / designer. I was involved in every stage of the design process, from concept creation to final composition in Unity 2D. The workflow typically included creating concept art for levels, exploring the dynamics of each scene, and designing specific items and visuals. Afterward, I modelled these items in 3D and refined them with overpainting to align with the game’s style.

In addition to designing collectibles, billboards, graffiti, and other in-game elements.
I also contributed 2D animations for in-game TV sequences and created all the drawings used in the cinematics between levels.
I handled compositing in Unity 2D, ensuring all assets came together cohesively.

This is just a glimpse of the extensive work I contributed.